An challenging 3D platformer prototype game where you control a cube man trying to get to the top of a tower. The game revolves around portals. You use them to navigate around the level. You start at the bottom and make your way through obstacles to make your way to the top of the tower.

Both 2D and 3D Mario games were a large influence in the level design. 

This game was made in a week. The project was to create a game with the main mechanic being teleportation. I was the programmer, modeler and animator. The game was made in unity, the models and animations where made in Maya.